Personal Work
An animation created for Anim Challenge’s ‘first person’ contest .
5 second limitation imposed by the event organisers.
It was definitely a challenge to try and fit a quick story in to such a short time limit using unfamiliar rigs.
Rigs/models used:
Book & Fire from Zelda by Christoph (The Stoff) Schoch - https://gumroad.com/thestoff
Ninja by BUILTBYCOLOSSUS - https://builtbycolossus.com/ninja
Skeleton by Truong CG Artist - https://gumroad.com/truongcgartist
A ‘racing bird’ based on Final Fantasy Chocobo. This was used in a small UE4 project.
All work by me.
A quick rig test to get used to the mGear framework.
Rig by:
Iamwat Missu
&
Yanin Ruamsuk
Game Jams
Rascals - Game Jam
A game initially created for a Sumo Digital game jam by a team of 3 people.
I was responsible for character modeling, rigging, retargeting, additional animations, and cloth physics/degradation.
Booty Holes (Pirate Golf) - Game Jam
A game initially made for a Sumo Digital game jam (with co-host Epic Games), by a team of 3 people.
I was responsible for animation retargeting and additional animations, VFX creation/integration, and course design/creation.