Personal Work

 

An animation created for Anim Challenge’s ‘first person’ contest .

5 second limitation imposed by the event organisers.

It was definitely a challenge to try and fit a quick story in to such a short time limit using unfamiliar rigs.

Rigs/models used:

Book & Fire from Zelda by Christoph (The Stoff) Schoch - https://gumroad.com/thestoff

Ninja by BUILTBYCOLOSSUS - https://builtbycolossus.com/ninja

Skeleton by Truong CG Artist - https://gumroad.com/truongcgartist

 
 
 

A ‘racing bird’ based on Final Fantasy Chocobo. This was used in a small UE4 project.

All work by me.

 
 

A quick rig test to get used to the mGear framework.

Rig by:

Iamwat Missu

&

Yanin Ruamsuk

 Game Jams

 
 

Rascals - Game Jam

A game initially created for a Sumo Digital game jam by a team of 3 people.

I was responsible for character modeling, rigging, retargeting, additional animations, and cloth physics/degradation.

 
 

Booty Holes (Pirate Golf) - Game Jam

A game initially made for a Sumo Digital game jam (with co-host Epic Games), by a team of 3 people.

I was responsible for animation retargeting and additional animations, VFX creation/integration, and course design/creation.